Game Name |
Converted by |
Bugs |
Neonopanemon (4 versions) |
KaNyErO |
|
Columns |
KaNyErO |
|
NeoDemo |
KaNyErO |
|
2500 demo 60 Color picture |
KaNyErO |
|
Poker Night |
NEWDUMP |
|
Neobeast |
KaNyErO |
Graphic glitches in Neocd SDL (missing layers) |
Legend Of Success Joe |
KaNyErO |
Ok in nebula, some graphic
glitches in Neocd SDL(intro) |
Gururin |
KaNyErO |
Ok in nebula, graphic glitches
in Neocd SDL |
Puzzle de Pon |
NEWDUMP |
Z80 data is bigger that NGCD
supports – missing sounds |
Quiz Daisousasen |
KaNyErO |
Z80 data is bigger that NGCD
supports – missing sounds |
Andro Dunos |
KaNyErO |
Z80 data is bigger that NGCD
supports – missing sounds Ok in nebula, some graphic
glitches in Neocd SDL |
Mahjong Kyo Retsuden |
KaNyErO |
PCM data is bigger that NGCD
supports, missing sounds |
Janshin Mahjong |
KaNyErO |
PCM data is bigger that NGCD
supports, missing sounds |
Panic Bomber |
KaNyErO |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD supports,
missing sounds |
Pop And Bounce |
KaNyErO |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD
supports, missing sounds |
Neo Mr Do |
KaNyErO |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD
supports, missing sounds |
King Of The Monsters |
KIKEXX |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD
supports, missing sounds |
Flip Shot |
KaNyErO |
Z80 data is bigger that NGCD supports
– missing sounds PCM data is bigger that NGCD
supports, missing sounds |
Quiz Daisousasen 2 |
KaNyErO |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD
supports, missing sounds |
Nightmare in the Dark |
KIKEXX |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD supports,
missing sounds SPR data is bigger that NGCD
supports – missing intro |
Ghost Lop |
KIKEXX |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD
supports, missing sounds SPR data is bigger that NGCD supports
– missing intro and backgrounds. |
Pochi and Nyaa Pochi And Nyaa
Proper Sound |
KIKEXX |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD supports,
missing sounds Using Zupapa
Z80 and PCM files (better sound) Ok in nebula and |
Zupapa Zupapa (Nebula fix) |
KaNyErO fixed by KIKEXX |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD
supports, missing sounds Doesn’t work on NEBULA (Red logo With no
Fixed Version) |
Neo Diggerman |
KaNyErO |
Doesn’t Work (Only arcade mode, no
playable due to insert coin limitation) |
Neopong 1.0 Neopong 1.1 |
KaNyErO |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD
supports, missing sounds Doesn’t Work (Reboots) |
Puzzle de Pon R |
KaNyErO |
Z80 data is bigger that NGCD
supports – missing sounds Doesn’t Work |
EightMan |
KaNyErO |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD
supports, missing sounds Doesn’t Work |
Bakatono |
KaNyErO |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD
supports, missing sounds Doesn’t Work |
Minasan |
NEWDUMP |
Z80 data is bigger that NGCD
supports – missing sounds PCM data is bigger that NGCD
supports, missing sounds Doesn’t Work |
V-Liner |
KaNyErO |
Doesn’t Work (SRAM ERROR) |
* Neocd SDL 0.31 for
Windows and Nebula 2.24 were used for testing.
* Fm music plays a little slow on Neocd.
* Maximum Z80 data for NGCD is 64Kb while most of
the NG AES/MVS roms use
128Kb roms that makes
the game miss a lot of voices and music. It seems NGCD is limited to 64kb but
Nebula doesn’t have that limitation. All games Z80 data were trimmed to 64k to
avoid problems. 128Kb roms are still in the isos.
* PCM memory is limited to 1 mb at once, so most of the games miss sounds due to the
lack of samples (only the first mb is loaded). All
the samples are included but only the first mb is
loaded.
* SPR memory is limited to 4 mb at once, so some games miss graphics (only the first 4 mb are loaded). All the sprites are included. Anyway we try
to avoid those conversions so only 2 or 3 games miss graphics.
NGCD memory:
------------
PRG 2 Mb
FIX 128 Kb
SPR 4 Mb
PCM 1 Mb
Z80 64 Kb