Game Name

Converted by

                                Bugs

Neonopanemon

(4 versions)

KaNyErO

 

Columns

KaNyErO

 

NeoDemo

KaNyErO

 

2500 demo

60 Color picture

KaNyErO

 

Poker Night

NEWDUMP

 

Neobeast

KaNyErO

Graphic glitches in Neocd SDL (missing layers)

Legend Of Success Joe

KaNyErO

Ok in nebula, some graphic glitches in Neocd SDL(intro)

Gururin

KaNyErO

Ok in nebula, graphic glitches in Neocd SDL

Puzzle de Pon

NEWDUMP

Z80 data is bigger that NGCD supports – missing sounds

Quiz Daisousasen

KaNyErO

Z80 data is bigger that NGCD supports – missing sounds

Andro Dunos

KaNyErO

Z80 data is bigger that NGCD supports – missing sounds

Ok in nebula, some graphic glitches in Neocd SDL

Mahjong Kyo Retsuden

KaNyErO

PCM data is bigger that NGCD supports, missing sounds

Janshin Mahjong

KaNyErO

PCM data is bigger that NGCD supports, missing sounds

Panic Bomber

KaNyErO

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

Pop And Bounce

KaNyErO

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

Neo Mr Do

KaNyErO

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

King Of The Monsters

KIKEXX

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

Flip Shot

KaNyErO

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

Quiz Daisousasen 2

KaNyErO

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

Nightmare in the Dark

KIKEXX

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

SPR data is bigger that NGCD supports – missing intro

Ghost Lop

KIKEXX

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

SPR data is bigger that NGCD supports – missing intro and backgrounds.

Pochi and Nyaa

 

Pochi And Nyaa Proper Sound

KIKEXX

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

Using Zupapa Z80 and PCM files (better sound)

Ok in nebula and NeocdSDL DC graphic glitches in Neocd SDL Windows

Zupapa

 

Zupapa

 (Nebula fix)

KaNyErO fixed by KIKEXX

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

Doesn’t work on NEBULA (Red logo With no Fixed Version)

Neo Diggerman

KaNyErO

Doesn’t Work (Only arcade mode, no playable due to insert coin limitation)

Neopong 1.0

 

Neopong 1.1

KaNyErO

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

Doesn’t Work (Reboots)

Puzzle de Pon R

KaNyErO

Z80 data is bigger that NGCD supports – missing sounds

Doesn’t Work

EightMan

KaNyErO

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

Doesn’t Work

Bakatono

KaNyErO

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

Doesn’t Work

Minasan

NEWDUMP

Z80 data is bigger that NGCD supports – missing sounds

PCM data is bigger that NGCD supports, missing sounds

Doesn’t Work

V-Liner

KaNyErO

Doesn’t Work (SRAM ERROR)

 

* Neocd SDL 0.31 for Windows and Nebula 2.24 were used for testing.

* Fm music plays a little slow on Neocd.

* Maximum Z80 data for NGCD is 64Kb while most of the NG AES/MVS roms use

128Kb roms that makes the game miss a lot of voices and music. It seems NGCD is limited to 64kb but Nebula doesn’t have that limitation. All games Z80 data were trimmed to 64k to avoid problems. 128Kb roms are still in the isos.

* PCM memory is limited to 1 mb at once, so most of the games miss sounds due to the lack of samples (only the first mb is loaded). All the samples are included but only the first mb is loaded.

* SPR memory is limited to 4 mb at once, so some games miss graphics (only the first 4 mb are loaded). All the sprites are included. Anyway we try to avoid those conversions so only 2 or 3 games miss graphics.

 
NGCD memory:
------------
PRG 2 Mb
FIX 128 Kb
SPR 4 Mb
PCM 1 Mb
Z80 64 Kb